🎰 What's the Best Crew Skill for My Class in SWTOR? | LevelSkip

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The Goa'uld Legacy Level 50 Now Exploring on Star Forge Previous explorer of Jedi Covenant First exploring on Canderous Ordo.


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What are the best crew skills for a Jedi Knight Guardian? I was thinking of doing. Bioanalysis Biochem Diplomacy Thoughts? Opinions?


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What are the best crew skills for a Jedi Knight Guardian? I was thinking of doing. Bioanalysis Biochem Diplomacy Thoughts? Opinions?


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Which crafting skill should I choose? - The Academy

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For each Crew Skill, the best classes are (I consider Critical chance as Slicing: Sith Inquisitor, Jedi Knight, Imperial Agent; Archaeology: Sith.


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Jedi Knight. Companions: T +10 Bioanalysis Efficency, +2 Slicing Critical; Kira Carsen: +1 Treasure Hunting Critical.


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What are the best crew skills for a Jedi Knight Guardian? I was thinking of doing. Bioanalysis Biochem Diplomacy Thoughts? Opinions?


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SWTOR Basics: The DO's and DONT's for Beginners (Leveling Tips)

It is just a warning that you are about to leave this website. From experience it gives you a good balance of items required for your gear for synthweaving. It's good for moding out your armor and everything. Use that money to pay for the items that you need. To go to this page, click the link below. But i am crafting like crazy to get the Artice up so that I can have better strength on my guardian. All rights reserved. They may not be optimal choices in terms of convenience, but there could be money in it. I did Artifice, Archaeology, and Treasure Hunting. I actually have Cybertech, Scavenging, and Underworld Trading. Note that with armstech, armormech, or synthweaving the skills that can craft augments there is a need for sliced parts in addition to the scavenged and mission materials, so you could substitute slicing for the gathering or mission skill, though it makes you more dependent upon the GTN for manufacturing the armor, weapons, and barrels that you will be making. It said that synthweaving is best paired with Archaeology and Underworld trading..{/INSERTKEYS}{/PARAGRAPH} Apollonel Ampalaea I was thinking this too I am going to play Jedi Guardian and specifically as tank. I am asking because in all other MMO's I have played usually tanks benefits more from their armor gear than their weapon. What crew skill craft heavy Armor? So It really depends upon what you are looking for. Sharkpredator Quote: Originally Posted by katocagen. Quote: Originally Posted by Apollonel. Since i am working with mods i find that it helps my Guardian to deliver his strength in areas of the game especially PVP. I thought you only make light armor like tailoring robes and such :P Do you know if there is a craftable set at the end where only the crafter can wear it? The game has been incredible these last 2 days. Mithros There are two ways to go: 1 The material seller path- If you are going to be a material seller, then just take three gathering skills and sell what you get. {PARAGRAPH}{INSERTKEYS}This page is not meant to keep you from following the link you've clicked on. Free stuff for you and me! For example how is the end game crafts? You are about to leave this website Close Continue. Heck, if you want your force user to be an armormech or amstech, or your tech user an artificer or synthweaver there's no rule against it, of course. I was thinking of doing Bioanalysis Biochem Diplomacy Thoughts? Beta Squadron The pixel lives on in our hearts. My referral link. Similarly you could choose to be a biochemist but choose scavenging and slicing as your other skills. Quote: Originally Posted by Ampalaea I was thinking this too Quote: Originally Posted by Apollonel synthweaving. Log In Play Free. Dragojedi Slicing is good in theory at the moment but through personal preference I went the Synth, underworld, and Archeology. I'm kind of new but my roommate plays as well, he uses stuff to help mod out light sabers so the mods for the armor come in handy, I am a Jedi Guardian I tank, so they are really handy. Are there any BOP crafts that are in great value, or everything is boe and trade-able? Just makes life easier. All other trademarks are the property of their respective owners. I saw that I can wear Heavy armor. Everyone is working hard and fast to level. UT is great for gathering rare and elusive schematics as well as archeology gets you that too. If you do not wish to follow this link, simply close this message. Beefy defense, armortech, or decent defense with force power-ups synth weaving. I did Artice, Archealogy, and Treasure hunting. What he said. Also everyone say that is great benefit to take Slicing in your first class cause it is a great income of credits Quote: Originally Posted by Ampalaea. I would recommend bioanalysis, scavenging, and slicing for this, though some may want to substitute archaeology for one of those. Do you think it is more benefit for a Jedi Guardian to have synthweaving over Artifice? The statements and opinions expressed on these websites are solely those of their respective authors and do not necessarily reflect the views, nor are they endorsed by Bioware, LucasArts, and its licensors do not guarantee the accuracy of, and are in no way responsible for any content on these websites. There are two skills primarily aimed at tech users armormech and armstech , two at force users artifice and synthweaving , and two for everyone biochem and cybertech. Daianno What are the best crew skills for a Jedi Knight Guardian?